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Recent updates

Weekly Report (May 5th)
Heya. I released the previous build a day later last time, so it's only fair that I release this build a day earlier. I mean, I wasn't planning on anything ambi...
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Weekly Report (Apr. 30th)
Sup. I wasn't at home for the bigger part of yesterday, so I had to postpone testing and fixing to today. The good news is that I implemented sorting to all rel...
1 file
Weekly Report (Apr. 22nd)
Hey, folks! Goodness gracious, this was a tough week to drudge through. So, uh... no belt or equipment weight system this week (hidethepainharold.png). I kinda...
1 file
Weekly Report (Apr. 15th)
Hello, fellow kids. I've had a busy week, so, while I technically achieved what I wanted, I didn't do it to the full extent. As such, I wanted to populate Zondo...
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Weekly Report (Apr. 8th)
Hello. This is a mess. When I was revising and translating the dialogues related to Zondok previous week, they looked fine. Sure, they weren't peak creative wri...
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Weekly Report (Apr. 1st)
Hello there. Last week was mostly preparation for this week. For the most part, I was dealing with the sprites and texts for the next stage of the tutorial ques...
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Weekly Report (Mar. 25th)
Hello. Previous week, I was trying to solve the perk system and UI updating incompatibility. At first, it looked like I would have to leave the perks alone and...
1 file
Weekly Report (Mar. 18th)
Hi. I'll try to be brief from now on. This is supposed to be a weekly report, not a weekly essay or something. I finished adjusting and testing the tile system...
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Last post
Hello, everyone! This is my first post here. Just wanted to let you know that I'm planning to post weekly updates, proba...
started by YetAnotherUser (YAU) Nov 02, 2023
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